$49.99

Blender LiveLinkFace Add-On

176 ratings
I want this!

Blender LiveLinkFace Add-On

176 ratings

An add-on that lets you use the iPhone LiveLinkFace app with ARKit blendshapes inside Blender!

The free version supports:

  • importing recorded animations from a LiveLinkFace-formatted CSV file;
  • streaming ARKit blendshapes live from the iPhone LiveLinkFace app to any mesh with matching shape keys and/or bones.

In addition, the full version also supports:

  • recording animation streams direct to Blender actions
  • one-click setup for driving head/neck rotation from the HeadPitch, HeadYaw and HeadRoll blendshapes
  • filtering to smooth out jerky animations and improve the look and polish of your captures
  • blendshape remapping, allowing you to easily bind animations to a mesh with ARKit blendshapes named differently from the format used by the LiveLinkFace app

Both versions require:

  • an iOS device with a TrueDepth camera (iPhone X or higher)
  • Live Link Face on the AppĀ Store (apple.com)
  • Blender 3.1 to 3.6, or 4.0-4.2 (earlier versions may work but this is untested)
  • your own mesh rigged with ARKit shape keys/armatures.

If you do not have your own mesh, you can download one from the following link:

MetaHuman Head - 52 blendshapes - ARkit ready (Free) (gumroad.com)

(though be aware that this mesh is not rigged for head pitch/yaw/roll, so those ARKit blendshapes will obviously not function).

IMPORTANT - this is an unofficial add-on and I am not associated with LiveLinkFace, Unreal Engine or Epic.

Join the discussion on Discord via https://discord.gg/vpugcXQFRg

I want this!

Blender add-on for ARKit blendshapes animation with the LiveLinkFace app

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